
AT CAPACITY
Created for the 2025 Kenney Jam with the theme of Power.
Race against the ghost's of other players through winding city streets while collecting electrical charge to stay at top speed!
Please note: Web builds unfortunately cannot access the online capabilities and it is recommended to download the game to get the full experience.
Every run you complete will upload your time so that others can race against you!
Use WASD to drive the car and Space to Jump, or rebind the keys to your liking.
Assets used are from various Kenney packs, mostly City and Car Kit. We also used the power model from Kay's Platformer Kit.
Music by Kevin MacLeod
Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/
| Status | Prototype |
| Platforms | HTML5 |
| Authors | Arrow, Kauyon_Kais |
| Genre | Racing |
| Made with | Godot |
| Tags | 3D, kenney-jam |
| Average session | A few minutes |
| Inputs | Keyboard |
Download
Download
AT CAPACITY - Windows 62 MB


Comments
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Yo! A fellow async multiplayer enjoyer!
Very cool.
At times I didn't know where to drive, but eventually I made it to the end.
The idea is great. A bit too difficult for me, but I usually don't play racing games, maybe I'm just bad :)
Great game! I love your incorporation of the theme into the games as car through rings of power.
The car speeding through the cityscape is really cool and I love the experience of it. There are numerous paths which all lead to the goal, and I think that is fantasic, there are one best way to go through.
The acceleration and turns are also great, the car feels hard to drive going through the ring's acceleration also bring nuance to the player choices (going fast through a ring or go steady.)
And great job on making a multiplayer game in 48 hours. Honest extremely impressive!
However, there are a few downsides I want to point out.
There are no map or clear indication of where to go, which can easily lead to the player being lost. I lost my way 3 times more often than not.
The monotonous map doesn't help either, as I am quickly confused by the layout of the city.
The car breaks function too well, even after going through the ring acceleration, which also make the game a tad easier, as you can avoid going off track.
Overall, a very fun game, I would love to revisit it to check out all the possible path in the city. 8.5/10!