My entry for the Godot Wild Jam 96 

---

The game can take a while to load on web.

---

WASD to move

Space to Jump

Left click to charge and shoot projectiles.

---

The drones start with a shield which can absorb heavy hitting shots. so it's best to use quick low powered shots to disable the shield.

Once the shields are down they are vulnerable to the full power of your orb, so a few full charged shots should take them down.

---

I originally wanted a really small quick game, but quickly lost myself in making various particle systems. And ultimately ran out of time to properly add content. I still had a blast tho. 

The team was me, myself and I

Plus some asset packs from Kenney and Kay, and some particle consultation from KauyonKais 

Published 5 days ago
StatusReleased
PlatformsHTML5
AuthorArrow
GenreShooter
TagsFPS, Godot, Parkour
ContentNo generative AI was used

Leave a comment

Log in with itch.io to leave a comment.